Nice render. Looks quite realistic. The only thing I'd say is if you're putting plants close enough to the camera, make sure the leaves look more realistic. Because now it looks fake and ruins the whole feel of reality. A normal or a bump map would to the trick in making it look better.
nice render, but I feel your bed side tables are a bit to tall, in thinking of when i get up in the morning, I would grab my glasses and mobile phone, trying to get them of that table, I would just fall out of bed lol but the rest is looking nice
Dankjewell mate ! The lighting setup is actually very simple, a VRayLightDome with a blueish color for some atmosphere, a VRaySun + a VRaySky as main light and a large VRay LightPlane directing inside the room. Beside those main lights of course some smaller SphereLights inside the lamps. The Rendersettings were very simply, too, just Irridiance Map as Primary and Light Cache for the Secondary Bounces.. 0,005 Noise threshold, Reinhard Color Mapping and Mitchel Netravali as DMC Anti Aliasing Filter.
For the materials i´ve mostly used textures from CGTextures.com which color corrected and afterwards used as Reflection / Glossiness / Bumptextures, too.